Tuesday, March 13, 2007

New updates on CCK DMGF Friendly match

Current DM participants: ( DM Color-Zone Sequence ):

HANBIN
ASUNA-K

ICYCLOUD
SKY.157

K-OS
YMAN_
KANAYE
FR-COOL

CL-BLIZZ
SAYURI-K
FFENIXX
FABIAN
DDR_RAY
ROXY.Z

DM has problems regarding insufficient players and as well as with HANBIN joining in, not enough opponents to compete with him. ( Only me and icycloud under the SP Color Zone Rules can compete with him. )

GF Participants: ( GF Color-Zone Sequence )

GREENBIN
NEGAYI

SKY.157
SET-SUNA

K-OS
DDR_RAY

GF, similary, not enough players participating, DO please leave a tag on whether i did left anyone out on the GF section as well as if u want to join in.

SP COLOR-ZONE RULE:

Implemented to minimise the skill gap difference, using SP.

- Some might say, SP is not something to judge your skill, so are you telling me a 900SP player can play better than a 1.2k player on screen wise? Most of the time, no.

For SP holders in a zone of 600-799, 800-999, 1300-max SP, there would be a "high-end color zone" and "low-end color zone" difference. Players who are of the higher end of their SP Zone would have an "underscore" below their name.

- The reason for this move is to ensure that every player does not meet other players that are too strong/too weak for them.

For example:

SKY.157 can play with ASUNA-K, but not with HANBIN

- Although both ASUNA-K and HANBIN are Red-Zone players, but its obvious that a 1.4k player plays much better than a 1.3k player, same as a 900SP player plays better than a 800SP player. That is why the high end/low end SP Zone is introduced.

But people might ask, "Why not u just minus off the skill point difference? Isn't that more easier?"

- There are players here who have not touched their nonstops/long, its easy to judge what color zone, higher end lower end they would reach, but not their exact SP. So a rounded off SP Color-Zone tactic is employed over here.

TIME AND DATE OF THE FRIENDLY MATCH:

Estimated to be at 20th of April, Friday and 21st of April, Saturday.

Estimated time of arrival preferably at around 3p.m. Match starts at around 4.30p.m after players have warmed up/selected their songs/know who is their opponents.

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